Triverse uses a simple text format for triangle grids to allow hand editing and inspection. Almost everything within the game, from drones to projectiles to terrain, is a grid composed of cells, and players can define their own grids and store them as blueprints.
Designing and building units is a core mechanic of Triverse, so it needs to be streamlined and fun. Among games in general, there are two basic ways to implement player building controls:
Triverse is a 2D triangle-grid-based game where players build drones from scavenged or manufactured parts, leading their fleet to explore and survive in a procedurally-generated world.